Cursed and Jeweled Sprites: The Season 5 Variants
Chapter 7 Season 5 introduces two new sprite variants: Cursed and Jeweled. If you've been opening sprites and noticed a name you didn't recognize — something like Fortune Halfpeel'd instead of plain Halfpeel'd — that's the Jeweled variant. In-game, Jeweled sprites are actually labeled "Fortune," so Fortune Halfpeel'd, Fortune Re-Pete, Fortune Kelper, and so on are all Jeweled drops wearing their official name.
Here's what's confirmed, what the odds look like, and what's still a mystery.
What Cursed and Jeweled actually are
Both are drop-chance variants layered on top of most sprites in the Chapter 7 Season 5 catalog, the same way variant systems have worked in past seasons. When you pick up a sprite in a match, there's a small chance it rolls as Cursed, a small chance it rolls as Jeweled (Fortune), and an overwhelming chance it's just the plain Base version.
Across nearly every family in the current catalog, the odds break down the same way:
- Base: ~93.81%
- Cursed: ~3.09%
- Jeweled (Fortune): ~3.09%
That pattern holds across all four rarities that have variants at all — Rare (Halfpeel'd, Re-Pete, Barry O'Fish, Wayfinder), Epic (Chester, Kelper, Exmarks, Lil' Squibbly), Legendary (Lil' Flacko, Lil' Uzi Vert Jr.), and Mythic (Plundarrgh). Whether you're chasing a Cursed Barry O'Fish or a Fortune Plundarrgh, you're looking at roughly a 3-in-100 shot within that specific sprite's family.
Which sprites skip the variant system entirely
Two sprites in the Chapter 7 Season 5 catalog don't have Cursed or Jeweled versions at all — they only come in Base form, at effectively a 100% drop rate within their own family:
- Transponder Snail (Legendary)
- Sweet Dreams (Mythic)
If you're grinding for a Cursed or Fortune copy of either of these, stop — they simply don't exist in this season's catalog. Every other sprite with a listed spawn chance does carry both variants.
What Cursed and Jeweled actually do: unknown
This is the part worth being upfront about: the gameplay effects of Cursed and Jeweled sprites aren't documented yet. The catalog data tells us drop rates and naming, but it says nothing about whether a Cursed or Jeweled copy changes a sprite's power, its level-up scaling, its Sprite Dust yield on extraction, or anything else.
We're not going to guess. Past variants (see below) have had clearly stated bonuses — extra Sprite Dust, bonus ammo, faster XP — but nothing in the current Chapter 7 Season 5 data confirms similar perks for Cursed or Jeweled. Until Epic documents it or it's verified in-match, treat the practical effect of pulling a Cursed Halfpeel'd or a Fortune Wayfinder as unknown. We'll update this once there's something concrete to report.
How this compares to earlier seasons
Every season has shipped its own variant set alongside its own sprite roster, and none of them carry over once the season ends.
- Chapter 7 Season 3 ran six variants: Gummy (20% more Sprite Dust on extraction), Galaxy (30% more ammo on pickup), Holofoil, Cube, Quack, and Gem. Gummy and Galaxy had clearly stated numeric bonuses; the others were more cosmetic/identity-driven in how they were known at the time.
- Chapter 7 Season 4 shifted to a five-variant lineup: Gold (3x Sprite XP from eliminations), Cheat Master, Loot Hacker, Bounty Hunter, and Trick or Treat.
- Chapter 7 Season 5 pares this down to just two variants — Cursed and Jeweled — but applies them much more uniformly across the catalog, with that consistent ~3% / ~3% / ~94% split repeating across almost every rarity tier instead of varying wildly by sprite.
So the structural trend is clear even without confirmed effects: each season resets the variant pool entirely, and Season 5's approach favors fewer, more consistently-weighted variants over Season 3 and Season 4's larger, more varied sets.
Keeping track of your own pulls
With two unconfirmed variants on top of a normal five-level, Mastery-driven grind, it's easy to lose track of which Cursed or Fortune copies you've actually banked versus which ones you've only seen drop. Since Mastery requires extracting (or winning with) a Level 5 sprite — not just reaching Level 5 in a match — knowing exactly which variant you're leveling matters more than it might seem, especially once effects for Cursed and Jeweled are eventually confirmed and people start optimizing around them.
If you want to check your own collection against the full Chapter 7 Season 5 catalog — including which variants you've extracted and which sprites you've mastered — sign in in with your Epic Games account over at fortsprite.co and it'll overlay your progress on every sprite, variant, and season on record.
fortsprite.co is an unofficial, fan-made tracker and is not endorsed by, directly affiliated with, maintained, authorized, or sponsored by Epic Games. Account sign-in relies entirely on Epic's own official login flow — this site never sees, requests, or stores your Epic credentials, and only ever accesses your sprite collection, nothing more.